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Create your APK for as many platforms as possible, for compatibility reasons. Generate one package (.apk) per selected ABI: false.If Mono Runtime is not installed in the device and this option is set to true in the Release APK, the app will crash. The Mono Runtime is installed automatically when debugging through USB, but not in the Release APK.
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If you set it to true, the APK will use Mono Runtime to execute. If the Configuration is set to Debug, it will not be accepted by Google Play. These are necessary to build your APK for the Google Play Store. Using the right options here can reduce a lot your APK size and also prevent errors. In the screen below, you can configure the compiler options.
XAMARIN STUDIO ANDROID INSTALL
Install location: This determines where your APK will be installed, in the device storage or SD Card.Version name: This is the version name that will be displayed to the user.When you want to publish an APK for an updated version of your app, you must add 1 to this number for each new upgrade.
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Version number: The version number is used by Google Play for version control.Application Icon: This is the icon that will be visible to the user, equivalent to the used in Android Studio or Eclipse projects.It must be unique, meaning that it must not use the same package name of other apps in the Google Play Store. Package name: This is the package name.Application name: This is the app name that will be visible for the user.Activities, BroadcastReceivers and Services are inserted into Android Manifest by declaring specific attributes in their classes. Unlike in Android Studio or Eclipse, you don't need the set the AndroidManifest.xml file by writing Xamarin and Visual Studio do that for you. Then, go to the Android Manifest tab, to see this screen: Xamarin documentation provides good informations in here:įirst, in Visual Studio, right-click your Xamarin.Android project in the Solution Explorer and select Properties. Now, you want to prepare it to publish in the Google Play Store. You finished your app, tested on debug mode and it is working perfect.
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